Learn how to direct your own innovative motion concepts

Motion Designer – a 90-week, full-time program offered in Karlskrona, Sweden.

Overview

Immerse yourself in the world of motion graphics

The 2-year Motion Designer program is a specialized craft-based education within the field of motion design, motion graphics mainly focusing on 2D-animation. No prior experience is needed.

Motion Design is a subset of graphic design why the core skills visual ideation, drawing, color theory, typography and design software are important parts of the education. With this foundation, the students learn how to bring things to life through motion with the purpose to visualize brands, products, character’s, statistics, messages and tell stories of any kind. These crafts of visual storytelling and animation are timeless and can be applied with any software.

Study Mode
The program is full-time, 40 hours/week at Hyper Island’s campus in Karlskrona. The program is performed in English. At Hyper Island we strive to create learning experiences that resemble the real world workplaces. You will learn while working with real clients, coached by industry professionals and sharing knowledge within the class, as well as learning on your own.

Methodology
Our methodology focuses on the why as much as the how and the what, and on team collaboration instead of individual effort, in order to challenge participants to grow personally and professionally. We introduce new ways of thinking and learning for participants to develop themselves into lifelong learners.

In this program, you will practice learning-by-doing and reflection as an active learning tool. Through regular feedback you will practice self-leadership, enhancing your ability to work effectively both as a team member and leader. You will learn to create and run effective teams, navigate group dynamics and develop your skills in project management and leadership.

All course content is designed to meet the needs of today’s industry and is delivered by industry professionals at the forefront of their field. You will be challenged to create solutions to real-world problems, practicing techniques of idea generation and business transformation.

Degree
The program is accredited by Myndigheten för Yrkeshögskola (Swedish National Agency for Higher Vocational Education) and graduates from the program will receive a diploma in Higher Vocational Education. International students graduating from the program will receive a non-accredited diploma of successful completion from Hyper Island.

Fees
Nordic students – No program fee
For persons with a legal residency in any of the Nordic countries (Sweden, Norway, Denmark, Finland, Iceland or Faeroe Islands), regardless of nationality or citizenship, it is possible to apply to one of the governmentally funded seats, i.e free of charge. To be recognized as a Nordic applicant you need to have a legal residency and a personal id number in any of the Nordic countries at the time of your application.

International students
For international and fee-paying students the 90-week program fee is 229,000 SEK.

Requirements
The program requirements are a successfully completed upper secondary (high school) education and proficiency in English (the entry requirement for studies at the higher vocational lever is the Swedish upper secondary course English 6/English B or international equivalent. Applicants do not need to submit IELTS, TOEFL or equivalent test.

Program courses

What you will learn

PROJECT 1 - Foundation Weeks

Introduction to a number of tools that will support in the continuation of all other projects and courses of the program. Tools about personal development, group development, leadership, and idea development and presentation techniques are introduced and worked with in a practical manner. Current global trends in key related areas of the program are explored.

PROJECT 2 - The Fundamental Crafts and Tools of Motion Design 

Introduction to the Motion Design Industry where student will get tools, work methods and processes for understanding and researching the Motion Design industry, the roles, the trends and how the business works.

Following this is an introduction to the “Fundamental” crafts and tools of Motion Design that will support in the continuation of all other projects and courses of the program.
Art Fundamentals
Fundamentals of Graphic Design
Principles of Animation
Principles of Storytelling
Introduction to Character Design and Character Animation
Introduction to CEL Animation
Introduction to 3D Animation
Introduction to Stop Motion Animation
Introduction to Sound Design

Introduction to and training in the main techniques and software used in the Motion Industry, and areas the students may choose to specialise in, including the Adobe Creative Cloud with focus on Adobe After Effects, Adobe Animate and Cinema 4D.

PROJECT 3 - Exploring and Experimenting with the Tech of Motion

Hands on exploration of and experimentation with technologies used in the field of Motion Design, learning the hardware and basic relevant programming. A creative exploration of how to create impactful motion design with interactive experiences using technologies like projection mapping, motion capture, analogue manipulation and virtual, extended and augmented reality.

PROJECT 4 - Professional Path 1

An individual project that returns several times during the program. The project aims to support and coach the students in finding their place in the industry, finding and formulating career goals, and developing an action plan.

During the Professional Path 1, the students will focus on creating a strategy for designing and building their showreel and personal brand. Students will also plan and implement a strategy for further developing their skills and knowledge in specialist areas of Motion Design.

PROJECT 5 - Storytelling

Storytelling and its importance in motion production. Building on classic dramaturgy and other relevant techniques, the students learn on how to convey a story visually by using elementary film principles and motion graphics.

PROJECT 6 - Concept, Brand, Treatment and Production

Focus on tools and methods for concept development and visual presentation of concepts and treatments. Working with briefs to develop and present motion design concepts with a focus on the brand and target group of the brief. Includes presenting treatments of concepts (pitching) and a production period.

PROJECT 7 - Professional Path 2

An individual project that returns several times during the program. The project aims to support and coach the students in finding their place in the industry, finding and formulating career goals, and developing an action plan.

PROJECT 8 - The Motion Studio

How to run a motion studio and work with the whole production process such as communication, entrepreneurship, time estimation, budgeting and production within a short time restraints. The student will have the opportunity to specialise in one or more of these main moments in a Motion Design process: Pre-production: concept development, sales and client communication, script, storyboard, illustration and treatment. Production: Illustration, 2D vector- animation, CEL-animation, 3D animation or live- action. Post-production: foley, grading, sfx, mastering.

PROJECT 9 - Professional Path 3

An individual project that returns several times during the program. The project aims to support and coach the students in finding their place in the industry, finding and formulating career goals, developing an action plan and building their portfolio.  

PROJECT 10 - Final Craft Specialization 

The goal of this project is to train students either individually or in a team setting to specialise in and achieve an industry relevant skill needed in the Motion Design production process. Students will further developing their skills and knowledge in an area they wish to specialise in.

PROJECT 11 - Personal Project - Treatment and Planning

The goal with this project is to prepare for the personal project. During the personal project every student creates a Motion Design that reflects the skill set of the student and their personal, creative, visual or working style. Students develop a production plan for the personal project and prepare to present the core idea of the personal project and the project plan. Tools for project planning will be provided and students will be coached individually to improve their project plan. 

PROJECT 12 - Professional Path 4

An individual project that returns several times during the program. The project aims to support and coach the students in finding their place in the industry, finding and formulating career goals, and developing an action plan.

PROJECT 13 - Personal Project Production 

Self-inventory of development needs and taking action on own development in order to create own project challenges and setting up of project plans. The goal with this project is that every student creates a Motion Design that reflects the skill set of the student and the personal, creative, visual or working style. The project includes the execution of the production. The result intends to complete the student ́s showreel to help the students to find their role in the Industry.  

PROJECT 14 - Examensarbete

The Examensarbete is an independent project that demonstrates the conclusion of the student’s learnings throughout the program. The project consists of a practical presentation of students’ work in the form of a portfolio that showcases their work to date, plus a detailed reflection on how the work in the portfolio demonstrates the knowledge and skills that the student has obtained during the program.

PROJECT 15 - Industrial Placement - 23 weeks

The Industrial Placement shall provide the students with opportunities to develop a deeper understanding in their field of specialization by being in a professional environment under the guidance of industry professionals. During the last week of the Industrial Placement, students will gather at school and focus on presenting and sharing gained knowledge, skills and competence as well evaluating their full learning journey on the program.

Career and key skills

Motion Design is an education within the field of motion design, motion graphics mainly focusing on 2D-animation. It aims to provide the students with a holistic perspective on the motion design production process while at the same time train the student in the crafts of visual expression and animation and culminating in the tools and software relevant for motion design.

Regardless of their present level of experience, the students will leave the program equipped with the skills and experience necessary to begin a career in motion design and animation. By the time they graduate, they will have a wide array of skills and knowledge, prepared to launch or upgrade their careers as Motion Designer, Graphic Designers, Director, Character Designer, Character Animator, Layout Artist, Illustrator, 2D-Animator, Producer, Creative Art Director.

Key Skills:

  • Design and direct innovative motion concepts based on client´s need.
  • Idea generation and the creative process
  • Develop concepts and designs across platforms
  • Use treatments, storyboards and style frames
  • Implement motion design with industry relevant software and tools.
  • Produce motion designs effectively.
  • Use storytelling techniques to convey a story.
  • Evaluate and optimize the workflow in the motion production process.
  • Present your work and products effectively
Karlskrona Campus

Campus

Welcome to Karlskrona, where everything began! Declared a world heritage by UNESCO, Karlskrona is a city that lives and breathes history. It is also the place where Hyper Island’s history begins. In 1996 an old military prison on Stumholmen island was transformed into what would become one of the finest institutes for digital education in the world, Hyper Island.

With Sweden’s richest historical heritage right outside the door and a 360-degree ocean view, Hyper Island Karlskrona is the perfect place for creativity. Our students in Karlskrona develop their talent in an environment full of inspirational beauty.